Tools & Resources

Modding is a difficult process sometimes. Here at the Archive, we try to make things at least a little bit easier.


Liinko's tool that started it all. The Official website includes app download, guides for first time users and modders, and more.

Mod Post Formatter

Our convenient post formatter. Just fill in the form for an easy copy-paste into your discord release channels.

TexTools Reference Document

A reference document with all kinds of technical information for mod makers on the nuances of modding FFXIV via TexTools.

The following is an automated list of posts from the TexTools Discord's #tools_releases channel, which features many useful guides and tools for modders and users.

meeboo on 4/20/2019 @ 10:59:55 AM

XIVLauncher version 1.4:

New stuff:
Addon system: Built-in Rich Presence, ability to launch other things like ACT when starting the game
Dark mode, enables when theme is set to dark in Windows 10 color settings

Various fixes for crashes

BIZU on 3/3/2019 @ 11:39:49 PM

Table of Contents

A continuous work in progress document where I try to collect the guides, tools, and wisdom posted in the server; if you find something useful that isn't obviously found, feel free to DM me with a link of the information.

🆕 : Added Diffuse+Specular -> Mask Video

FAQ for Creators
A collection of frequently asked questions for modders who might be running into issues while creating mods; If you run into any issue that isn't answered here, please don't hesitate to ping me. Always looking to add to the collection for future creators.

Trist on 2/17/2019 @ 8:09:55 PM

PAP Converter V1.0 finally released.
How to use:
1) Extract your model's skeleton .hkx file and place it in the input folder.
2) Rename the skeleton to "skeleton.hkx"
3) Extract the raw .pap files for any animation you plan to convert. Place these files in the input folder. The names of these files do not matter.
4) (optional) if you would like a .DAE model pre processed with a correct skeleton, extract the monster's model .DAE using textools, and place it into the input folder. Rename this .DAE to "model.DAE"
6) Run "Pap Converter.exe"

meeboo on 1/11/2019 @ 3:30:37 PM

Espresso Lalaqo'te on 1/3/2019 @ 2:24:32 AM

Espresso Glow V9.20 A Reshade Installer / Backup / Uninstaller for Final Fantasy XIV

- What is this program?
This program was created to help those who have trouble installing Reshade manually. It is a program where you enter the location of your FFXIV game and a folder for screenshots and it will install Reshade along with 11 presets designed by User Link .

- Preview
See attached file.

What can this program do?
- Install Reshade 4.2.1 with Espresso Glow Presets
- Backup current Reshade installation
- Restore backed up Reshade installation
- Uninstall Reshade

- What if I have another Reshade installed (ex. Stormshade, Angelite, Reshade 3.X.X)?
This program will allow you to optionally backup that installation when you install this one. You can also install in Compatibility Mode, which will provide the necessary Shaders and Textures required for EG to work, without removing your current installation. Please note that compatibility mode will only work with Reshade 4.X.X or higher.

- Requirements
This program must be run as an Administrator, as it writes files and deletes files in order to accommodate installation. You will encounter an error if it is not run as an Admin.

Download File

How do I use this?
Extract the folder to your desktop and run Espresso Glow 9.20.exe as an Admin. Then follow the instructions. Do not extract this to your game folder. It must be in it's own folder to function properly.

BIZU on 12/20/2018 @ 8:40:15 AM

Colorset Swatches - Normal Map & Alpha
Photoshop Only
Window -> Swatches -> Upper Right Drop Down -> Load Swatches

Included are the following:
- Colorset values for rows 1~16
- True Opaque for your Normal Map
- True Transparent for your Normal Map
- 50% grey for setting a baseline in your color channels

meeboo on 11/29/2018 @ 6:42:56 PM

Updated my Discord Rich Presence mod for 4.45:

Shows current zone, world, class/job, level and character name + FC.
Keep in mind though that there is a chance you could get in trouble for using this, due to your character name being displayed.

Sel on 11/29/2018 @ 7:31:39 AM

Posting about a few updates to and the associated bot User Link
The Archive now has it's own (very basic) discord server. The reason that bears notification here, is that as a part of the server, there is a channel which automatically re-posts short snippet views of mods from the archive. (They look like the image below) These posts are automatically updated/deleted as mods are updated/deleted/etc. on the archive.

In short, it's another way of viewing the data in the archive. As always, if you're uncomfortable with this as a mod author, you can add yourself to the blacklist via the bot or website, or remove mods individually via the website. DM User Link the command help for more information.

Additionally, the discord server features some systems for helping connect mod authors with people willing to pay for mod commissions, for those interested in such things. Furthermore, the user dashboard on the website has been updated to include some commission related settings. If you want an invite to said server, DM the bot the command invite.

Echo on 11/26/2018 @ 12:40:05 AM

Full Monster list with their respective Model, Body, and Variant.

Moved from: #texture-model_discussion
OP: User Link

Mc Dancey Pants Extreme on 11/13/2018 @ 6:21:18 PM

A simple guide going over colourset editing, textures, and basic item part removal. This guide is made for people with little or no modding experience. If you have much modding experience then more then likely you will learn nothing. If you want a place to start making mods and don't know how to go about it. This is the guide for you.

Materials are also added to make a simple mod. All of which are SFW.

- User Link y :Wrote the rough draft
- User Link :Cleaned up the guide, added addition information, fact checked and corrected mistakes.