Quick access:
1. 60fps lock guide with RTSS:
https://docs.google.com/document/d/17o8bB6-nQoH7F4b3JsrGeL04lwea-ZRlOJ36cYdzUg0/2. YAS guide, the better IVCS replacement, while still being compatible to IVCS animations:
https://tinyurl.com/YASkeleton3. (Not required at all, but for those who care and want to adjust collisions in tiramisu2, this guide will show you how. - Requires VFXEditor.)
https://docs.google.com/document/d/1skoY8ctgV10WOHRYcaxiyBCcllOhTB48XP8X6yKEaUQ----------------------------------------------------
Please keep in mind, that you are supposed to have only preset active at once.
You decide between Default Jiggle (aka Booty Type 0 with standard thighs and belly physics),
Reduced Thigh+Belly (Booty Type 0 with reduced thighs and belly physics),
Enhanced Thigh+Belly (Booty Type 0 with exaggerated thighs and belly physics) and
Booty Types 1-16 (all with standard thighs and belly physics).From there you make your choice on the breast types and decide between Hitomi, Petit Four, Pound Cake, Squish, Sunrise, Sunset and Tiramisu. There are some descriptions within the mod itself for each Breast Type if you hover over the checkmark next to each option. So for example if you know you want to use Tiramisu - Normal, but on Booty Type 10, you look for Booty Type 10 and choose the Tiramisu dropdown menu there. This was the only way to include this amount of options. Also keep in mind, that behavior is not 1:1 transferable between each race, especially the booty types. It depends all on your walking animation and some races do have a horribly stiff walk. Look for animation replacements if you are unhappy about it, nothing I can do about this, since this is a physics and not an animation mod. If you feed physics with badly / lazily made animations, you cannot expect a good outcome. You basically have 16 chances to find something you like per race.----------------------------------------------------
tiramisu2 offers a carefully selected combination in the entire range from realistic to artistic within:
- 17 butt jiggles
- 7 main presets for the breasts,
- including a multitude of different height, motion and strength options.
- And last but not least, thighs and belly jiggle.
- So we'll end up with almost 5000 possible options. Have fun.
Oh, did I mention Hotdog compatible physics? Erect (subtle) + flaccid.
Ear jiggle on Miqo'te?
Alternative tail physics for Miqo/Au Ra?
So alternative, that it makes them even universal?
As in, you can finally use that big fluffy tail on your Viera, that you swore to yourself to never wear it, because it would look dumb on you?
Well, it might still do that... (But if you want to try those variants, use V1 (most compatible one) for either tail or non-tail races WITH or WITHOUT tail animation mods. V2 is more designed for non-tail races WITHOUT any animation replacement mods for the tail and might be incompatible otherwise. Try both if you're curious, if it's no fit for you, just don't use them. Won't offer support for them as they're entirely optional.)
There are four variants. The original without any of those 'infusions', a variant with just Miqo Ear Jiggle and those two variants that will change / add tail behavior to all races, including Miqo Ear Jiggle on top as well. Pick one, or install all four, but don't you dare leaving them all on at the same time and then wondering why swapping an option doesn't do anything. You know who you are! (I've been there a few times as well.)
Created and optimized for (YAS) Yet Another Skeleton (
https://tinyurl.com/YASkeleton)
Dual belly bones (e.g. on Rue or Citrus), dual thigh bones (front & back) AND dual butt bones (!),
Why? Well, it's simply the best butt jiggle I've ever seen in a video game, but you should be the final judge of that.
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Q: Give it to me, what do I need?
A: An high quality guide that will show and explain to you on how to lock those frames down to 60 and unlock it again on the fly, without compromises. It will take care of those beautifully smooth frames, explain how to setup RTSS and G-Sync in the best possible way for this and why the solution you are currently using (or not using) is subpar :
https://docs.google.com/document/d/17o8bB6-nQoH7F4b3JsrGeL04lwea-ZRlOJ36cYdzUg0/1. YAS (required if you want to use the complete set of physics, otherwise you'll only get breast physics.)
2. Compatible body (look up at the contributors section if you need some inspiration)
3. This!
And compatible gear of course. (Optional.) The physics are designed to offer fitting presets for every situation, meaning it looks good clothed / unclothed.
Q: Mod priorities?
A: 1,2,3 basically. - This mod at highest priority. You can leave your other physics enabled as long as tira has the highest priority.
Q: What about Gen3 compatibility?
A: Who? (No seriously, the Gen3 weights are completely different, I can't imagine that it's gonna turn out well. No support. Untested. No support for YAS currently either.)
Q: Bibo?
A: Untested.
Q: Recommended shaders to enjoy this properly?
1. METEOR Local Laplacian: (Free) -
https://github.com/martymcmodding/METEOR2. iMMERSE Pro: Clarity: (Paid) -
https://www.patreon.com/mcflypg3. MartysMods TODDYHANCER: (Free) (also within METEOR)
1&2 are the goats. You can also enter the numbers within Reshade manually, instead of using the slider to go over the maximum amount, which is useful if you don't have access to 'Clarity'. I've used all three while creating this, in this exact specific load order.
Q: Can I mix different presets?
A: No, there can be only one physics 'layer' on the body and at the time of writing, no way to exchange just one piece of the puzzle. I think in that case I would've chosen a slightly different approach in terms of UI / options.
Q: I haven't found a good jiggle within all your options.
A: Replace your walking animations with those from another race. (if available in your case. I know there is at least one on XMA that, for example, replaces Midlander animations with Viera ones, which worked pretty well in my testing.)
Q: There are other physics mods that allow me to play on high FPS, why don't you do it?
A: Because they tend to forget about one thing. They may still have jiggle on high FPS, but they never realized, that if they sync over Mare and that other players, who are playing with the correct frame rate, are still seeing the 60fps version of their 'high fps physics' - and let me tell you, it doesn't look good. At all.