AI Usage: None
Author's Comments:
v1.02: Completely remade. Fixed the bone/weight issue, texture issue. Support more customization options.
v1.01: Thanks to the one who sends me a bug report with the solution. The lipstick should work correctly now. It is the normal’s alpha channel issue. Also fixed the upper lip a bit.
What does it change:
1. Replace Midlander Female Face 1,2 with Gaia's face (toggleable)
2. Replace Midlander Female Hair 181 with Gaia's Hair (toggleable)
Features:
1. Lipstick available. Can also turn on facial feature 1 for Gaia's original lips.
2. Eyes and hair color available. Can toggle to use Gaia’s original color.
3. Many bones are supported.
Face:
Eye, Upper/Lower Eyelid, Eyebrow Inner 1, Eyebrow Outer, Upper Cheek, Front Cheek, Nostril, Upper/Lower Lip A, Upper/Lower Mouth Corner, Jaw
Hair:
All backhair_a01, backhair_a02; sidehair_c01; fronthair_a
4. Neck seam texture discontinuity is reduced. Forehead built-in shadow is removed.
Known Issues
1. Not all bones available.
2. Eyes cannot rotate too much. The neck may look weird if it rotates too much. The long hair is clipping into the chest in the default position, but it is not a problem for posing.
3. Only works well with some hairstyles because of the head shape and the unusual ear position.
4. There is still a little discontinuity in texture near the seam of the neck. It should be fine unless you zoom in very close.
5. Teeth and tongue are just Gaia's default mesh. It is what it is.
Feel free to edit it, upscale or whatever. Let me know if there is any bug/issue.
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It is originally a byproduct of me learning how to use Blender and make mod. The original one is full of issues. After my failed attempt at making a furniture mod, I decided to remake this one by using the things I learnt from that experience.
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