a body meant to accurately represent the "svelte" yet muscular body type that belongs to their character, Finn Andor
⟡ more preview pictures through download link! and
details for v1.0.3 updated file model⟡ for Andor upscales-- it is
required to have this modpack on with lower priority to the upscale
⟡ body replacement for midlander-base bodies and highlander
⟡
IVCS2 required or there will be deformation |
https://docs.google.com/document/d/1yo-ynhqH-gMTN7SQv55x2yzOe_V2II9dSAJE8FnEghE/edit?tab=t.0⟡ highlander is not a full 1 for 1 auto-scale! it was slightly adjusted to keep the same spirit and visual as the andor midlander model
⟡ torso to upper arm area are a higher-polycount than base tbse to maintain the sculpt and mesh-shading of this body! we tried our best to make sure it was optimized - Midlander: 25436 | Highlander: 25446
⟡ this torso should be compatible with leg/hand gear that retain the vanilla and base tbse size equivalents at seams
⟡ edit on internal waist model to allow for race-specific gear without clipping
⟡ shapekey for either soft or defined crease on chest
⟡ model only so must require base tbse/texture mod equivalent as lower priority to this mod
bones⟡ j_mune bones and weights for iv_kyokin_phys added so pecs can be adjusted in shape and size with customize+
>[navigation from chest>breast or unknown] > physic mod compatible
https://www.xivmodarchive.com/modid/152981 |
https://www.xivmodarchive.com/modid/142789 |
https://www.xivmodarchive.com/modid/136672⟡ iv_fukubu_phys, iv_kyokin_phys, iv_nitoukin_phys bones included for physics on the chest, arm, and belly region > physic mod compatible |
https://drive.google.com/drive/folders/15k-kGZqWjEmX1n3AHzTRd1-u8XeR_AX_ |
https://www.xivmodarchive.com/modid/116107⟡ looking into further moderation of pec physics-- if they are moving outside of physics mods, please try System Config < Movement Physics <
__ Select the toggle off of max settings OR turn off physics via this mod >
https://www.xivmodarchive.com/modid/149062piercing⟡ you will need base Andor modpack at a lower priority to control piercing visibility on upscales
⟡ 9 base piercing options - variants for collar, neck, chest, navel, hip, and back
⟡ round or spike shapekey for piercing
⟡ color options for metal, acrylic, and holographic material
⟡ texture paths for textools [in order] are :
/mt_c0101b0001_midpiercing.mtrl
/mt_c0101b0001_toppiercing.mtrl
/mt_c0101b0001_lowpiercing.mtrl
devkitcan be found in extra files above the description on heliosphere or here |
https://heliosphere.app/api/web/extra-file/019ad3400b7e7213a700534cf635f024I've included a very bare-bones blender file [simple because my computer is not at it's best]
includes models for midlander and highlander [exports for .fbx aswell], the piercing and chest retaining their shapekeys
thank you
Z-Man for the reccommendaton of the arm seam placement on the new .fbx and additional helpful info!
if you want to upgrade the devkit and post it for public use, please go ahead!
permissions⟡ please abide by tsar's ToS foremost and give him a mention
⟡ link back to this mod page and mention ketten and cucoo when using for your public uploads
⟡ early access ok! paywall 6 month max
⟡ if you plan on using this mod as a base for your own body edits for public posting, please ask ketten or I beforehand!
⟡ do not port this mod to other games