Contributor Information:
Pharren for testing why my original model for VFX wasn't working
ocealot for vfxeditor
Mae for helping me with 3d modeling and putting up with my constant questions for making shapes/adjusting lmaoo
Author's Comments:
A while ago I fell in love with Soundfall. It's a super fun rhythm game meets rougelike in a way. Here's a headset based on the main character Melody's headset.
This was my first model I've made from the ground up. Meshes were made in Blender while textures were done in substance painter.
VFX are all hand drawn textures except the music notes.
This is definitely a passion project through and through, so if you like and want to remix or edit feel free to. Just please credit me is all I ask.
headset glow is controlled via material B, row 13 if you want to recolour off the blue it has currently.
I put the positioning into it's own option since it was weird lol. Like Mid, Miqo, and Aura F all work for one but the others are looking wonky.
So just select based on which one is applicable or feel free to use a dif one for yourself, I'm not your boss.
A note for some Mascs, the flares on the side are big, and same with lala they do be reduced a bit. This is just due to natural vfx scaling for the races.
If you'd like I can adjust them in the future so some aren't so big, but I think it's a little funny lol.
Hope you enjoy ^^
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