A simple edit of the mask layer on vanilla eyes. This also affects Au Ra eyes.
Made to work with
Sebby's Eye Glow Colour Bundle:
https://www.xivmodarchive.com/modid/120917Alternatively, in penumbra you can tweak the iris material's emissive color (g_EmissiveColor). For a realistic auri limbal ring look, I recommend a color value total of 0.333, or something close to it.
Includes two versions:
-Original, thicker rings. In HMAEV, extends all the way to the edge of the iris. In Hrothgar, usually reaches to the edges of the visible eye.
-Newer, thinner rings. In HMAEV, retains the dark edge of the iris, for a more vanilla look. In Hrothgar, they are closer to the center of the iris, giving a clearer indication of where the eyes are pointed.
If you want the PSD file to layer onto other eye edits, simply let me know on Discord.
Full patch notes, all in one place:
1.0.0 - Uploaded, with an attempt at a gradient on the inside.
1.0.1 - Removed gradient, since it didn't work as intended. Rings are now thinner as a result. Hrothgar limbal rings are now closer to the outer edge of the iris.
1.0.2 - Added a new, thinner variant of the limbal rings. Retains the dark edge of the iris, for a more vanilla look.
1.0.3 - Updated description to add updated info on how to make the limbal rings look more vanilla.