Machinist Actions - Minimal VFX

Version: 2.0

Contributor Information:

Thanks 0ceal0t for their work on VFXEdit
Inspiration by Papapachin and Zx-Lanze

Author's Comments:

Edit: Updated for Dawntrail as of 1/1/2025.
Includes .ttmb2 files compatible with TextTools and Penumbra

Check out the new Preview Video for Updates!
https://youtu.be/T0ezI1B-ZRw


This is my second FFXIV skill effect mod published, I mentioned in my last modpack that Monk was coming next--sike :p I ended up benching that project for a few reasons; I spent a lot of time in TOP as a Machinist...

My approach for Machinist was a bit different than my approach for Samurai--but you can expect the same quality!
Since Machinist isn't burdened with positionals, isn't too constrained by visibility in general, and is typically further from the target--I used a bit more graphics in these skills.

I do not like a lot of the hops and base skill concepts for Machinist, so basically none of the weaponskills resemble their original counterparts. I did however do my best to keep to the theme or name of the actions.

All-in-all, this animation set focuses a little bit more on guns, bullets, and combat machines. I had a blast making it and I enjoy how it ended up!

Note: you might need to to toggle different jobs back and forth a couple times before the skeletal pap animations update.

🎞️ Video Preview 🎞️
https://youtu.be/T0ezI1B-ZRw

The preview version currently includes individuals for these skills:
• Scattergun • Air Anchor • Head Graze
• Reassemble • Peloton


The full version has an All-in-1 Penumbra Package File, and also Individual actions TMBs if you want to pick and choose which actions to use.

☕ Get the full version here ☕
https://www.buymeacoffee.com/eccleezyav3

In the video I also list the types of adjustments I made to each action, such as...
• Minimal FX: reduction in existing visual effects, to declutter the animation
• New Effects: new or altered visual effects for the action
• New Sound: new or altered audio effects for the action
• New Motion: different skeletal animation, some are swapped from other actions, and others were modified using 3D Modeling software.
• No Frames: has sound and visual but no skeletal movement (activates seamlessly with other actions)

Here is the list of actions included in the full version:

════════ WEAPONSKILLS (GCD) ════════

═══ Single Target

Heated Split Shot
Heated Slug Shot
Heated Clean Shot
Heat Blast/Blazing Shot
Drill
Air Anchor
Chain Saw
Excavator
Full Metal Field


═══ AoE

Scattergun
Bioblaster
Auto Crossbow

════════ ABILITIES (oGCD) ════════

════════ Attacks

Gauss Round/Double Check
Ricochet/Checkmate
Wildfire
Automaton Queen
Queen Overdrive

════════ Utility

Hypercharge
Dismantle
Reassemble
Barrel Stabilizer
Tactician

════════ ROLE ACTIONS ════════

Second Wind
Peloton
Arm's Length
Leg Graze
Foot Graze
Head Graze

Primary File or Link:

Other : [ via youtu.be ]

Other Files and Links:



History:

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👀 25.9K
💾 981
📌 30

Last Version Update :
Wed Jan 01 2025 22:16:29 GMT+0000 (Coordinated Universal Time)
Original Release Date :
Wed May 24 2023 02:23:43 GMT+0000 (Coordinated Universal Time)

Affects / Replaces :
many Machinist actions

Races :
Unknown
Genders :
Unisex

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